If you want to play harpastum today, you’ll only need a mini volleyball and some small traffic cones. See Play Today! below for a full explanation of a non-violent modern rendition of the sport.
Origins and HistoryDue to its scarce documentation, it is difficult to determine harpastum’s date of origin. Since the game belonged to Roman culture, it likely would not have existed before the rise of the Roman Republic, putting its earliest probable appearance around or immediately before the 5th century BC. Due to some similar traits, some sources tie harpastum into the history of football and rugby, crediting this Roman sport as an early predecessor of their kind. However, there is no evidence to suggest such a connection; this Roman sport and these later football sports have completely independent histories. The development of football and rugby can be traced directly back to medieval European mob football.
How to PlayHarpastum and episkyros were similar in that they both featured two teams of likely 12 to 14 players each. These teams would face each other in a field divided by a line in the center and another line a set distance behind each team to mark the ends of the field. Records of harpastum indicate each team’s goal was to keep the ball within their own zone as defined by the aforementioned lines on the ground – a sort of inversion of episkyros. Players would pass the ball among their teammates in an attempt to keep it within their own zone while holding back the rivaling team. An opposing player could snatch the ball away and try to throw it back to their own zone, though this could be intercepted. While records suggest the goal of each team was to keep the ball within their own zone, it is unknown how points were tallied. It is possible they were awarded based on time kept by a referee, or perhaps earned after a certain number of passes within the zone. With the information currently available, it is not feasible to come to a solid conclusion on the scoring system. Players were allowed to lock opponents in wrestling holds in an attempt to disable the opposition. This would support the theory that points were awarded based on successful passes within a zone, as incapacitating members of the team defending the ball would inhibit their ability to pass. However, this would also support the theory that points were awarded based on ball time within a zone, as players defending the ball could put members of the offense in wrestling holds to increase the time in their zone. Documents regarding harpastum< mention interceptions, fumbles, and tackling. Common tactics for both episkyros and harpastum included juking opponents by pretending to throw the ball in one direction and quickly throwing it in another, leading to the games' association with both deception and neck strain.
Play Today!To play harpastum today, you’ll need a mini volleyball (or another cushioned ball around the size of a softball) and some small traffic cones. Since the rules of this ancient game aren’t known in detail, here’s a fun, modern version (without the violence): Find a soccer field or any other sports field with a line down the middle. If you don’t have access to one, use training cones to mark the corners of the field and some white field-marking paint to divide the area in half. Split up into teams of 12 to 14 players and have them stand on the back lines of their respective sides. At the sound of a whistle, both teams try to be the first to reach the ball placed in the middle of the field. To score points, players must pass the ball among their teammates while on their own side of the field. Every time a player catches a pass from any other player while standing on their team’s side, a point is scored. Players may touch the ball with any part of the body, but only passes thrown from the hand can score points. The players may choose to verbally indicate caught passes to help the scorekeeper keep track (for example, by shouting “caught!” on every received pass). Passes intercepted while on the opposing team’s side of the field don’t score any points. For every 10 seconds a single player has possession of the ball without passing, one point is docked from his team’s score. (Have a referee with a stopwatch keep track.) If the ball goes out of bounds, play stops and it is thrown back in soccer-style by the team that did not touch it last. (The throw-in does not score any points.) The team with the most points at the end of two 30-minutes halves wins.
BibliographyCraig, S. (2002). Sports and games of the ancients. Westport, CT: Greenwood Press. Crowther, N. B. (2007). Sport in ancient times. Westport, CT: Praeger. Harris, H. A. (1972). Sport in Greece and Rome. Cornell University Press. Fosbroke, T. D. (1825). Encyclopaedia of antiquities, and elements of archaeology, classical and mediaeval: In two volumes. London: Nichols. Galen, C., & Singer, P. N. (1997). Galen: Selected works. Oxford: Oxford University Press.